Carlos López González

Projects

Selected systems.

Shipped product, on-device ML, and probability tooling — with public theory-to-code work in TDA, fractals, and interactive math.

Atlas

Problem: instructors need faster prep, grading support, and early risk signals without surrendering judgment to automation.
Approach: academic intelligence layer where AI drafts lessons and assessment feedback; humans review and approve. Start from uploaded course materials; LMS connect is an upgrade path.
Outcome: live instructor pilot with private workspaces, materials, Prepare, and Assessment Intelligence.

React Supabase EdTech LLM workflows
Live pilot Project brief

Pineapple Counter

Problem: count produce on a moving conveyor without cloud-dependent vision infrastructure.
Approach: React Native app with on-device object detection (TensorFlow Lite), virtual count line, duplicate suppression, and local history.
Outcome: iOS/Android prototype for real-time counting; demo available on request (repo not public yet).

React Native TFLite On-device ML CV
Project brief

PitchPrice

Problem: soccer forecasts are easy to present as picks and hard to evaluate honestly.
Approach: Dixon–Coles modeling, chronological validation, calibration / scoring rules, and model-vs-market (no-vig) comparison in a Streamlit product surface.
Outcome: offline-reproducible diagnostics app; bundled demo data is synthetic by design.

Python Streamlit scikit-learn Calibration
Project brief

TDA · Fractals · Interactive math

Public repositories that make geometric and topological ideas computable and teachable: topological data analysis experiments, Mandelbrot/Julia exploration, and standalone interactive math experiences for concept learning.

TDA Complex dynamics Math education
TDA Fractal Geometry Interactive math

Learning Analytics MVP

Earlier full-stack experiment (React + Node + OpenAI) for role-based tutoring modes and analytics dashboards. Design lessons and AI workflow patterns carried forward into Atlas.

React Node OpenAI